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| View Poll Results: Which type of games do you prefer? | |||
| MMORPG | | 10 | 18.18% |
| RPG | | 23 | 41.82% |
| First person shooter | | 36 | 65.45% |
| Command and Conquer | | 9 | 16.36% |
| Sports | | 5 | 9.09% |
| Racing | | 17 | 30.91% |
| Strategy | | 19 | 34.55% |
| Simulator | | 12 | 21.82% |
| Virtual Life(Ex : The sims) | | 6 | 10.91% |
| I still like cream....mmmm...cream... | | 7 | 12.73% |
| Multiple Choice Poll. Voters: 55. You may not vote on this poll | |||
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| | #31 (permalink) |
| Active Join Date: 12 Jan 2005 Location: Sweden
Posts: 815
Reputation: 315 ![]() ![]() ![]() ![]() Rep Power: 7 | Many of you have mentioned Call of Duty 2. How good is it, really? I've played the demo, and found the game engine, sound and graphics to be satisfactory. What bothered me was the scenario design! A very straightforward "connect the dots" mission that could only be solved in one way using the only available one route with several "backtrack obstacles". Minimal room for squad tactics, at least only one option available, and absolutely no room for platoon tactics. I want more freedom to plan my battle and pick what routes to use. Not being constantly stopped by doors and windows that can't be forced open or barricades that can't be climbed. How are the full game scenarios compared to this? Cheers Olle
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| | #32 (permalink) |
| Getting there Join Date: 5 Sep 2005
Posts: 164
Reputation: 59 ![]() Rep Power: 4 | the actuall game is alot diff. from the demo. i would high recommend it, fun fast paced and nice graphics (although my x859 had a lil trouble running it at high settings.
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| | #34 (permalink) | |
| Active Join Date: 12 Jan 2005 Location: Sweden
Posts: 815
Reputation: 315 ![]() ![]() ![]() ![]() Rep Power: 7 | Quote:
Thanks for clearing that up! Cheers Olle
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| | #35 (permalink) |
| Administrator Join Date: 6 Oct 2002 Location: Maranello
Posts: 26,677
Reputation: 3984 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Rep Power: 72 | I honestly think you are playing the wrong gerne. I have not seen a non-scripted FPS games before. ALL the recent FPS games I've played are scripted somehow. All you need to do is shoot and kill. |
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| | #36 (permalink) | |
| Active Join Date: 12 Jan 2005 Location: Sweden
Posts: 815
Reputation: 315 ![]() ![]() ![]() ![]() Rep Power: 7 | Quote:
Second; I don't mind having scripted scenarios (objectives and bot activities). It's the total lack of tactical options available for me that I think sucks in this game. I've for example also tested the SWAT4 demo, which provide me with a comparatively large range of tactical options; - What equipment should my teams carry, lethal or less lethal? - Which point of entry should we use? Roof or garage. - Which route do we take through the building? - What tactics should we employ when entering a new room? Sting, bang or just enter? - Should all move together, or should I leave one team trailing to cover the rear? In CoD the only options available seem to be; - Which of the weapons I carry should I use right now? - What posture should I have right now? - Should I run, walk or crawl? - Should I replace any weapon by picking up another? * No route planning possible (only one route available). * No squad tactics available. The bots move as they see fit no matter what I do. Sometimes they help me a bit though... Cheers Olle
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| | #37 (permalink) | |
| Administrator Join Date: 6 Oct 2002 Location: Maranello
Posts: 26,677
Reputation: 3984 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Rep Power: 72 | Yup, that's the exact reason why I said you are playing the wrong gerne. Quote:
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| | #38 (permalink) | |
| Active Join Date: 12 Jan 2005 Location: Sweden
Posts: 815
Reputation: 315 ![]() ![]() ![]() ![]() Rep Power: 7 | Quote:
Take Steel Beasts, for example. That's very close to a FPS, and the "AI" is limited to a tacAI that only let bot-equivalents try to follow any orders they're given, and if not given any orders just hang around at the spot and try to survive while putting up a fight should an opportunity present itself. All orders have to be scripted or given by a player. Cheers Olle
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| | #39 (permalink) |
| "Little" Devil Join Date: 8 Apr 2004 Location: On the "throne"
Posts: 14,297
Reputation: 4003 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Rep Power: 59 | Forget COD2... Play BF2.... Awesome teamwork. Especially when I'm playing with my clan...
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| | #40 (permalink) | |
| Active Join Date: 12 Jan 2005 Location: Sweden
Posts: 815
Reputation: 315 ![]() ![]() ![]() ![]() Rep Power: 7 | Quote:
Pseudo realism. Looks like real stuff (close up, at normal combat ranges you can't see anything) but behaves totally different. ![]() Cheers Olle
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