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| View Poll Results: Which type of games do you prefer? | |||
| MMORPG | | 10 | 18.18% |
| RPG | | 23 | 41.82% |
| First person shooter | | 36 | 65.45% |
| Command and Conquer | | 9 | 16.36% |
| Sports | | 5 | 9.09% |
| Racing | | 17 | 30.91% |
| Strategy | | 19 | 34.55% |
| Simulator | | 12 | 21.82% |
| Virtual Life(Ex : The sims) | | 6 | 10.91% |
| I still like cream....mmmm...cream... | | 7 | 12.73% |
| Multiple Choice Poll. Voters: 55. You may not vote on this poll | |||
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| | #41 (permalink) |
| "Little" Devil Join Date: 8 Apr 2004 Location: On the "throne"
Posts: 14,297
Reputation: 4003 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Rep Power: 59 | Hmm... I never had a problem with not being able to see anything... If it was real, it wouldnt be a game now would it...
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| | #42 (permalink) | ||
| Active Join Date: 12 Jan 2005 Location: Sweden
Posts: 815
Reputation: 315 ![]() ![]() ![]() ![]() Rep Power: 7 | Quote:
Quote:
Cheers Olle
__________________ If you're not living on the edge you take up too much space... Asus A8E-N, Athlon64 X2 4600+, 1024MB Kingston value, XFX GF7800GT, Seagate 160GB/8MB | ||
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| | #43 (permalink) |
| "Little" Devil Join Date: 8 Apr 2004 Location: On the "throne"
Posts: 14,297
Reputation: 4003 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Rep Power: 59 | What makes sims any more realistic then any other game... Just how realistic can you make any game. The phrase realistic game is a fallacy in my opinion. At the end of the day, its just a game. So till the day I decide to go battle it out for real, I'll stick with my keyboard and mouse and be as realistic as the game wants to be. If BF2 doesn't float your boat, then go try AA...
__________________ Intel SLAPL 4.3GHz @ 1.35v : 2x2GB OCZ Platinum DDR2 1066 : Asus P5K Premium : WD Raptor X : G92 8800GTS 512mb 800MHz Core *WIP* : XFi Platinum : Silverstone OP650 : Silverstone TJ-07 : Vista Ultimate Edition : Dtek FuZion CPU : Swiftech MCW60 : MCP655 : Thermochill PA120.3 w Scythe Ultra Kaze : Tygon R3603 1/2" ID 3/4" OD CPU-Z: SLAPL : SLA9U : FX-55 : DDR 600 : VX www.techarp.com Last edited by PsYkHoTiK : 6th Feb 2006 at 11:54 AM. |
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| | #44 (permalink) |
| Da Boss Join Date: 10 Oct 2002 Location: In front of my BenQ Joybook 7000 notebook!
Posts: 29,978
Reputation: 2958 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Rep Power: 65 | OT : Dammit Psy, no need to brag about your M1911A1. You know I can't get one here. Okay, back to topic.
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| | #45 (permalink) | |||
| Active Join Date: 12 Jan 2005 Location: Sweden
Posts: 815
Reputation: 315 ![]() ![]() ![]() ![]() Rep Power: 7 | Quote:
Quote:
Based on the games and sims I've experienced is that the key to realism lies in the development process. For a sim you should start with realism as the prime objective, and then deviate as needed to make the software able to run on an ordinary computer and have a user friendly interface. This is how for example Steel Beasts and Combat Mission is done. Most games are developed in the opposite direction; start with cool looks and and a user friendly interface. Add nice game play, adjust the game balance and then perhaps spice it up with a touch of realism. Then the game engine doesn't allow for any sizeable amount of realism, so it will likely not go more than skin deep. One interesting point to notice is how clueless players have praised Combat Mission: - The developers have managed to make it so well balanced! Fact is; they haven't! At least not on purpose. They did it realistic, and as a result it became balanced. Quote:
- The iron sight for the M203 can't be used. - Bipods can only be used while prone, not supported while using a foxhole or other similar firing positions. Cheers Olle
__________________ If you're not living on the edge you take up too much space... Asus A8E-N, Athlon64 X2 4600+, 1024MB Kingston value, XFX GF7800GT, Seagate 160GB/8MB | |||
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| | #46 (permalink) | |
| Administrator Join Date: 6 Oct 2002 Location: Maranello
Posts: 26,677
Reputation: 3984 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Rep Power: 72 | Quote:
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| | #47 (permalink) | ||
| Active Join Date: 12 Jan 2005 Location: Sweden
Posts: 815
Reputation: 315 ![]() ![]() ![]() ![]() Rep Power: 7 | Quote:
Quote:
What (to me) determines wether a sim is a game or not is it's intended and current use. If the usage intended by the designer is recreational, then it's most definitely a game. If the intended usage is training, education and/or more serious applications then it's generally not a game, with the temporary exceptions when it's not used as such. Would you call the million dollars flight simulators used to train airline pilots on new aircraft "games"? I don't, unless thei're used for recreational purposes, which happen very very rarely. MS Flightsim series, on the other hand, is intended for recreational purposes and therefore is a series of games. SB Pro PE can be rated as a game when used as such (as will be the predominant civilian usage), but that's neither the usage intended by the designers nor the dominating overall use of it. Cheers Olle
__________________ If you're not living on the edge you take up too much space... Asus A8E-N, Athlon64 X2 4600+, 1024MB Kingston value, XFX GF7800GT, Seagate 160GB/8MB | ||
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| | #48 (permalink) |
| Administrator Join Date: 6 Oct 2002 Location: Maranello
Posts: 26,677
Reputation: 3984 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Rep Power: 72 | If that's the case, you have been contradicting yourself. 1. You assumed that a PC game can be a 'sim' because you were expecting BF2 to be one, judging by the graphics. But in actual fact, it's a game and meant for recreational. And you got disappointed because of that. That's completely your fault, because BF2 has never meant to be a sim, and will never be because no FPS games are even remotely close to 'sim'. 2. Sims are not necessarily graphically accurate or realistic. I believe real simulators are not that realistic to look at, not especially the older ones. 3. What you have said in the previous post meant that anything for PCs are games because 99% of them are recreational. So I don't see why you should be whining in the first place. Just because it's not up to your expectation doesn't mean it's wrong. It's a GAME! |
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| | #49 (permalink) | ||||
| Active Join Date: 12 Jan 2005 Location: Sweden
Posts: 815
Reputation: 315 ![]() ![]() ![]() ![]() Rep Power: 7 | Oh how I love a nice debate... Quote:
- Pure/professional sims, such as SB Pro. Realism is everything. - Simulator games. Realism is the main feature, but user friendliness is also important. - Non-simulator games. Any form of realism is almost accidental. I've never ever expected BF2 to be anything but a non-sim game, but since Dice put up such an effort to make equipment look photorealistic like real, existing items, one could at least expect those items to behave within the same ballpark as the real thing. Some do, but some of them doesn't even come close, which is confusing. IMO it's part of the user friendlyness to make things that doesn't behave like anything real also not look like anything real. On the other hand there are a couple of FPS games that do come close, like OPF and AA. Quote:
The point still is that you can't tell a professional sim from a game just by a couple of screenshots. Quote:
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- If, in a FPS, I see something that looks like a... ... pistol I expect it to behave like one, and it always does! ... rifle I expect it to behave like one, and it always does! ... machine gun I expect it to behave like one, and it always does! ... car I expect it to behave like one, and it always does! ... boat I expect it to behave like one, and it always does! ... hand grenade I expect it to behave like one, and it always does! ... door I expect it to behave like one, and it usually does! (Sometimes it can't be opened.) ... tank I expect it to behave like one, and it's usually within the right ball park, but in BF2 it isn't even close! (As a matter of fact that part is better in BF1942.) As a game, it's supposed to be fun and user friendly. These occasional deviations from the "norm" set up by all the other features in the game definitely detracts from my interpretation of user friendliness and fun. Cheers Olle
__________________ If you're not living on the edge you take up too much space... Asus A8E-N, Athlon64 X2 4600+, 1024MB Kingston value, XFX GF7800GT, Seagate 160GB/8MB | ||||
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| | #50 (permalink) | |||
| Administrator Join Date: 6 Oct 2002 Location: Maranello
Posts: 26,677
Reputation: 3984 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Rep Power: 72 | This is a useless debate because you keep contradicting yourself. Quote:
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Just like how I argued about how crappy NFS:U series are, because it didn't meet my expectation in anyway, so what? It's still a game and too many people are enjoying it. It's not programmed as sim, so live with it, or without! You know what I expect of you? Nitpick on every single damn topic you are interested in. I'm out of here. | |||
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