Tech ARP Forums

Go Back   Tech ARP Forums > Site Updates & Promotions > News
Register
FAQ Members List Calendar Arcade Mark Forums Read

Google Web www.techarp.com forums.techarp.com

News Post your comments about the top news posted at Adrian's Rojak Pot!

Reply
 
LinkBack Thread Tools
Old 21st Oct 2005, 02:50 PM   #1 (permalink)
Administrator!
 
Dashken's Avatar
 
Join Date: 21 Apr 2003
Location: Penang
Posts: 30,231
Reputation: 2352
Dashken has a reputation beyond reputeDashken has a reputation beyond reputeDashken has a reputation beyond reputeDashken has a reputation beyond reputeDashken has a reputation beyond reputeDashken has a reputation beyond reputeDashken has a reputation beyond reputeDashken has a reputation beyond reputeDashken has a reputation beyond reputeDashken has a reputation beyond reputeDashken has a reputation beyond repute
Rep Power: 60
Default 7800GTX fails Shader Model 3.0 test!

Quote:
WITH EVERY new product generation, the competition employs a whole marchitecture machine to churn out its powerpointless work for AIBs, disties and selected "members" of the press.

What was interesting an ATI presentation that recently got leaked onto the wibbly web was a claim that Nvidia "lies" about Shader Model 3.0 and that its hardware isn't SM3.0 compliant. The presentation got extra credibility from another well-known web-site. The only problem is that the drivers in question are over 16 months old, and GeForce 6800 Ultra isn't Graphzilla's top dog.

A bold claim indeed. So, we have taken our 7800GTX and ol' trusty 6800 Vulgaris for a spin. We have downloaded drivers from the slide - ForceWare 66.81 - old as a bible, but ATI likes to use these in their slides - current WHQL-certified babies ForceWare 78.01 and Rel80 beta-hoping-to-be-WHQL driver, 81.85. We have used Windows XP Professional in both 32- and 64-bit tastes. For 64-bit, 78.01 and 81.84 were used.

Secondly, we downloaded Display Compatibility Test Kit (short: DCT) in its latest incarnation, 5.3. DCT is a Microsoft in-house tool used for testing integrated and discrete graphics for qualification for WHQL and "Designed for Windows" programmes. The Link for downloaded is at the end of the article, so if you want to check your hardware, be Microsoft's guests.

We have used the ol'trusty theINQ system:

AMD Athlon 64 X2 4800+
Zalman CNPS7000-Cu
1GB Corsair (XMS-3200XL PRO)
GigaByte GA-K8N-SLI-Pro
7800GTX + 6800 Vulgaris, both reference nVIDIA boards
Western Digital Raptor 74GB
MSI DVD burner
Hiper 580W moddable PSU

To avoid any mix-ups and allegations of single-runs, each driver was tested on freshly installed Windows and this was with flat-out, format c: style installations, and then DCT 5.3 was started. The test was configured for full length, and each one took a gruelling 36 hours, and this is one of the reasons why yours truly has been distant for a week.

With every tested driver revision, Nvidia hardware fails to comply with Pixel Shader 3.0 test, and what's odd - Pixel Shader 1.2 and 1.3 are joining the failing club. To add to the confusion - 6800/7800 fully complies with the ATI endorsed 1.4 from the Radeon 8500 days. Each and every tested driver revision acted the same in Pixel Shader 3.0 test. So, it took us 150 hours of testing to confirm the claim behind the powerpointless slide.


But, Captain Canuck isn't a cheerful compliant boy either. For a company that is touting "Shader Model 3.0 Done Right!" spinner talk, it's odd to see a Vertex Shader 3.0 feature (Vertex Texturing) gone from their X1K series.

The best part is, ATI's Xbox 360 GPU dubbed Xenos fully supports the missing feature. Vertex Texturing is even used in Xenos presentations as one of the strengths of that unified architecture. But X1K will have none of it.

Yes, Vertex Texturing is a DirectX 9.0c feature for "Done Right!", so don't flood my inbox with claims it isn't. Link is provided in our complimentary L'INQ section. ATI did offer an alternative, called R2VB (Render To Verex Buffer), and that feature is supported by both Xenos and X1K GPUs.

So, Nvidia does not 100% comply with Pixel Shader test, ATi with Vertex one. Confused? Ask game developers, and please - offer them at least one cup of coffee extra. And an aspirin to boot.

I am currently running a full set of DCT tests on an ATI X1800XL board, to see how the Captain Canuck offering fares. There is no point in running X800GT or GTO I guess. Sadly, we don't have any ATi X1K mainstream hardware... for now.

Source: http://theinquirer.net/?article=27084
__________________
| Intel Core 2 Duo E6850 @ 3.2Ghz | ASUS P5B-E Plus | G.SKILL 2x1GB DDR2 800 | 6 HDDs (2TB+ only ) | NVIDIA GeForce 7600GT | Dell E248WFP 24" Widescreen |

| Intel C2Q Q9450 | MSI P45 Neo3-FR | 2 x 2GB OCZ DDR2 PC2-6400 Gold Edition | 1 x Seagate 250GB HDD | 2 x Seagate 750GB HDD | 3 x Seagate 1TB HDD | NVIDIA GeForce 9500GT | Cooler Master CM690 chassis | Cooler Master eXtreme Power Plus 550W PSU | Dell E248WFP 24" Widescreen | Windows 7 Ultimate x64 |



Blog : Dashken's I-Blog
Gallery : Dashken's I-Paintings

Last edited by Dashken : 21st Oct 2005 at 03:01 PM.
Dashken is offline   Reply With Quote
SPONSOR

Old 22nd Oct 2005, 02:16 AM   #2 (permalink)
"0104"
 
s p r a n k i k o's Avatar
 
Join Date: 31 Aug 2005
Location: Manila
Posts: 782
Reputation: 256
s p r a n k i k o is a jewel in the roughs p r a n k i k o is a jewel in the roughs p r a n k i k o is a jewel in the rough
Rep Power: 7
Default

Sheesh!!! Another 3Dmark03 situation?

Why can't they all be all just good boys and girls?

It's almost Christmas anyway!!
__________________
Main rig:
Phenom II X4 BE | Gigabyte UD5P |
OCZ Flex II | ATi HD5850
Secondary rig:
Opteron 170/3Ghz | DFI NF4 Ultra-D | http://valid.x86-secret.com/show_oc?id=163569
Team Xtreem 2Gb/2.5-4-3-6/1T | ATi HD4850
s p r a n k i k o is offline   Reply With Quote
Old 22nd Oct 2005, 07:47 PM   #3 (permalink)
Active
 
kayFX's Avatar
 
Join Date: 4 Sep 2004
Location: in my room
Posts: 633
Reputation: 253
kayFX is a jewel in the roughkayFX is a jewel in the roughkayFX is a jewel in the rough
Rep Power: 8
Default

give me 7800 GTX and i'll take it.. no shader model 3.0? no problem.. still take it..
__________________
my gaming gear:
steelseries Siberia | Logitech MX518 | Everglide Titan DKT edition | Microsoft SideWinder X6 | steelseries Ikari Optical
kayFX is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT +8. The time now is 06:21 PM.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0
Copyright © 1998-2009 Tech ARP. All rights reserved.