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Old 1st Nov 2007, 11:31 PM   #1 (permalink)
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Default ED#66 : Is 64-Bit Crysis Really Faster Than 32-Bit Crysis?

Those who have already given the Crysis single-player demo a try have not only been impressed by the visual effects but also the incredibly stress it put on their hardware.

In a recent GameSpot interview, Crytek CEO Cevat Yerli mentioned that the 64-bit version of Crysis would be better than the 32-bit version.

Before you go rushing off to buy the 64-bit version of Windows Vista though, take a look at what we found when we benchmarked the 64-bit Crysis and compared it to the performance of the 32-bit Crysis.


Link : ED#66 : Is 64-Bit Crysis Really Faster Than 32-Bit Crysis?
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Old 2nd Nov 2007, 12:15 AM   #2 (permalink)
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It is really hard to speculate on pre-release builds (they made that very clear on the beta demo).

Beta demos are after all Beta.

That combined with young drivers for a new card and some more tweaking on the game will not really show anything conclusive.

I think it would be more fair if we gave considerations on somethings rather then simply state there is no difference between x86 and x64. That is too strong of a statement for something thats:
1) not out yet.
2) new drivers for a card thats 2 days old. (Latest build is 169.04 actually - tweaked more for Crysis)
3) It is established that this game has a GPU bottleneck. The CEO of Crytek said that the importance of hardware is GPU > CPU > Ram. No GPU can run at that resolution (1600x1200) well at all (current hardware that is). If anything, that kinda resolution is just reaffirming that.
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Old 2nd Nov 2007, 12:35 AM   #3 (permalink)
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Well, I think that's all understood. We are no strangers to betas after all. Hehe.. But many people may misconstrue his [Yerli's] statement that 64-bit Crysis will be faster than the 32-bit version.

I really don't see how that's possible. The biggest performance problem with Crysis is its graphics-intensive nature, not that it is especially memory-intensive to the extent it will require 4GB or more of memory.

Anyway, I think it's interesting to at least check out if there's a real boost going from 32-bit to 64-bit. It is possible that the final version of Crysis 64-bit may run faster than the 32-bit version, but right now, they are practically the same, performance-wise.
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Old 2nd Nov 2007, 12:39 AM   #4 (permalink)
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You can't see the difference if there is a graphics bottleneck now can you?

CPU, ram, and build is irrelevant when there's a choke point on graphics. You can have a 5GHz processor a 1tb of ram but if ur graphics cant spit things out any faster, it doesnt matter what build of vista you run it on.

That is my main point.

Nothing can run it well at 1600x1200 currently.

Very few can barely run it at 1280x1024.

At least throw in some resolution scaling. It will most probably prove the GPU bottleneck.
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Old 2nd Nov 2007, 02:37 AM   #5 (permalink)
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There might be or might not be improvement at all, but it's still too early to tell right now cause GPU is still the major bottleneck. With GPU being the major bottleneck (regardless of it requires 4GB or more memory to run or not), even if there is any improvement running 64-bit, you won't be able to see it. Not even 1280x1024 can get you good FPS at full details.

That's why it's still wayy too early to conclude that there is no improvement at all.
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Old 2nd Nov 2007, 05:33 PM   #6 (permalink)
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Actually, according to Yerli, performance improvement in 64-bit Crysis will only be seen in the higher quality settings. Which makes some sense because the only way system memory becomes a factor is in the use of larger textures.

However, as the results show, there's no difference in moving from Medium to Very High quality.
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Old 3rd Nov 2007, 01:56 AM   #7 (permalink)
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Default ED#66 : Is 64-Bit Crysis Really Faster Than 32-Bit Crysis? Rev. 2.0

In this revision, we have added the benchmark result at 1280x1024 at the High setting. Those who have already given the Crysis single-player demo a try have not only been impressed by the visual effects but also the incredibly stress it put on their hardware.

In a recent GameSpot interview, Crytek CEO Cevat Yerli mentioned that the 64-bit version of Crysis would be better than the 32-bit version.

Before you go rushing off to buy the 64-bit version of Windows Vista though, take a look at what we found when we benchmarked the 64-bit Crysis and compared it to the performance of the 32-bit Crysis.


Link : ED#66 : Is 64-Bit Crysis Really Faster Than 32-Bit Crysis? Rev. 2.0
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