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Old 14th May 2008, 02:45 AM   #31 (permalink)
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time out ataching videos

invalid ataching links
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Old 14th May 2008, 02:46 AM   #32 (permalink)
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5 posts yeeee

testing

3dsmax6 + directx driver
http://www.viz.com.br/arquivos/video1.wmv

3dsmax 2008 + maxtreme driver
http://www.viz.com.br/arquivos/video2.wmv
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Old 14th May 2008, 02:48 AM   #33 (permalink)
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I don't think you can embed videos in your posts, plus you're not even using the URL tags correctly.
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Old 14th May 2008, 02:51 AM   #34 (permalink)
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Quote:
Originally Posted by g0tanks View Post
I don't think you can embed videos in your posts, plus you're not even using the URL tags correctly.
links up
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Old 14th May 2008, 05:26 AM   #35 (permalink)
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Nice article Gen
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Old 15th May 2008, 08:46 PM   #36 (permalink)
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I got good results using Cinebench 10

8800 Ultra (Original Driver 6.14.11.7474)
Open GL: 5780

Quadro FX 4600 (First install 6.14.11.6947)
Open GL: 6682


8800 Ultra (Re-Installed 6.14.11.7474)
Open GL: 5751

Quadro FX 4600 (Re-Installed 6.14.11.6947)
Open GL: 6710


Thats a 16% increase in Open GL Viewports.

Thanks for the article

EDIT: I didn't have time to test SPECviewperf 10, but looking at the chart below (the top score as of this writing), the mod is scoring on par with a regular FX 4600.

I'll test SPEC later and post back.

Last edited by Fuzzy_3D : 16th May 2008 at 01:10 AM.
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Old 15th May 2008, 11:33 PM   #37 (permalink)
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174.74 are faster drivers than 169.47 that is great resoult
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Old 16th May 2008, 04:15 PM   #38 (permalink)
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Ok, I have the SPECViewperf 10 resutls.
Higher is Better

8800 Ultra (6.14.11.7474)
SPECViewperf Maya: 39.04
SPECViewperf Max: 12.08
Cinebench 10 OpenGL: 5951


Quadro FX 4600 driver (6.14.11.7474)
SPECViewperf Maya: 39.06
SPECViewperf Max: 23.05
Cinebench 10 OpenGL: 6823


Quadro FX 4600 driver (6.14.11.6947)
SPECViewperf Maya: 38.99
SPECViewperf Max: 23.25
Cinebench 10 OpenGL: 6827
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Old 16th May 2008, 06:14 PM   #39 (permalink)
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Ok, so it only works for 3dsmax but doesn't work for Maya, from the results and what I read so far.

Is it possible for you to test it with the solidworks viewset? and also other viewsets if possible, then we can find out exactly what works, and what does not.
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Last edited by Max_87 : 16th May 2008 at 06:47 PM.
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Old 17th May 2008, 01:20 AM   #40 (permalink)
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Hmm.. So it works for 3ds Max. I think Gen has Maya. Must ask him to try it out.
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