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Old 7th Jul 2008, 11:20 PM   #71 (permalink)
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Default Fx 5200 To Quadro 500

Hi I just bought a cheap geforce 5200 128 MB and followed the steps in the guide to convert it into a Quadro 500. again I got exactly the same behavior as before.

quadro drivers install fine, 3ds max and windows recognize the board as a quadro ok. but Maxtreme V11.0 and 3ds max 2009 just crash with exactly same error.
Loading of custom driver failed
I guess max 2009 or Maxtreme v11.0 doesnt like the mod. or I made exactly the same mistake with two diferent cpus...
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Old 7th Jul 2008, 11:31 PM   #72 (permalink)
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maxextreme driver is only for 2008
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Old 8th Jul 2008, 02:13 AM   #73 (permalink)
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Wth ? the mod works for an FX5200

Will mod my old FX5200 RIGHT NOW
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Old 8th Jul 2008, 03:13 AM   #74 (permalink)
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Default Maxtreme versions

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Originally Posted by generalRage1982hrv View Post
maxextreme driver is only for 2008
The following link contains a list of Diferent Maxtreme versions. as you can see V11.0 works in 2009.
h/t/t/p://www.nvidia.com/object/maxtreme_archive.html
MAXtreme Archive
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Old 8th Jul 2008, 03:40 AM   #75 (permalink)
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Quote:
Originally Posted by crackerjack00 View Post
The following link contains a list of Diferent Maxtreme versions. as you can see V11.0 works in 2009.
h/t/t/p://www.nvidia.com/object/maxtreme_archive.html
MAXtreme Archive
driver detects how many pipelines are working or something
but even without that driver it is working just great
and when u chose driver on nvidia.com
chose Quadro Performance Driver do not dl normal graphic driver
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Old 8th Jul 2008, 12:56 PM   #76 (permalink)
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Question

Hey everyone, this topics got me really interested as of late. As I'm one of many who are looking to get a new PC for work. But the Quadro's are just too expensive for me. Hence this soft-mod talk sounds good.

But having said that it looks like it only partially works, the open GL results don't seem that different from the unmodded tests. Maya especially. If this isn't the case then what kind of dramatic gains are you really getting with open GL apps. Because like someones else pointed out there appears to be little difference in the provided results.

There is an obvious difference with MAX but this because of the D3D build of that particular package right?

Would this Mod yeild great gains in other software other than 3d apps like say After Effects or Premiere?

Just curious.

Thanks to those that have submitted test results in setups. Good work.
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Old 8th Jul 2008, 10:49 PM   #77 (permalink)
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get a old 8800GTX or ULTRA
and you will get a fine quadrocard lol
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Old 9th Jul 2008, 07:04 AM   #78 (permalink)
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Uh thanks, but that didn't exactly answer my question. Anyone?

All I really need to know is other than the soft-mod not really working on openGL apps what kind of other operations see major performance increases. Like video apps and stuff. Anyone tested anything like that?
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Old 9th Jul 2008, 12:57 PM   #79 (permalink)
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Quote:
Originally Posted by Pandi View Post
Uh thanks, but that didn't exactly answer my question. Anyone?

All I really need to know is other than the soft-mod not really working on openGL apps what kind of other operations see major performance increases. Like video apps and stuff. Anyone tested anything like that?
Not yet. TBH, Quadro is about professional 3D acceleration. When it comes to non-3D application, i.e. video, both Quadro and GeForce should work the same.
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Old 15th Jul 2008, 11:43 AM   #80 (permalink)
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Hi guys,

i tried to "convert" my 8800 gtx graphics card into a quadro. Well the system says, it is a quadro. But what's the point? All of the functions that made out a real quadro are not available. I tried max 9, max 2008, maya 2008, specviewperf.

It's no big secret that you can install quadro drivers onto g80 cards. Just look at cg-society.org at their maya-section. There you can find kind of a viewport problem-solution by installing quadro drivers since middle of 2007.

You can install maxtreme because it simply looks after a quadro card and if the system tells 'yeah, i got one', you can start the installation. Also viewport handling has improved a lot from max v6 to max 2008, even without maxtreme.

Also, the performance results with specviewperf are really far far away from real quadros. Ok, 12 points to 23 is a good boost, but it still can't keep up with the normal 40 points regarding the fx 4600.


By the way, why wasn't this option of 'softmodding' not possible so long? Was there an update of riva tuner necessary to get it working?


Hope I didn't irritate anyone, just wanted to make my point of view.
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