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| | #11 (permalink) | |
| Pickin' Da Gitfiddle Join Date: 19 Nov 2007 Location: Canada
Posts: 2,048
Reputation: 802 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Rep Power: 12 | Quote:
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| | #13 (permalink) |
| Pickin' Da Gitfiddle Join Date: 19 Nov 2007 Location: Canada
Posts: 2,048
Reputation: 802 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Rep Power: 12 | Good question I have held off submitting questions to Derek til Monday have some other things going on. Want me to include this in the interview ?
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| | #14 (permalink) |
| BOG Translator Join Date: 30 Oct 2004
Posts: 228
Reputation: 101 ![]() ![]() Rep Power: 6 | They stated somewhere on their site that the support will still be available for PhysX card owners. But I think they will cease that pretty soon because I don't think PhysX GPU will be backward compatible with old titles like GRAW - GRAW2...but also I could be wrong. Time 2 sleep...
__________________ Gizas! what a mess Last edited by DarKSeeD : 21st Jun 2008 at 08:25 AM. |
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| | #15 (permalink) | |
| Da Boss Join Date: 10 Oct 2002 Location: In front of my ASUS F8V notebook!
Posts: 30,124
Reputation: 3081 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Rep Power: 67 | Guys.. FYI, NVIDIA had trouble with the original driver. They have since uploaded the improved driver. Quote:
So, it is a software solution based on their current hardware. Unlike what we thought earlier (that NVIDIA would tack on PhysX circuitry), it's really using the standard stream processor. Incidentally, in games that support PhysX acceleration by the GPU, some of the stream processors will be used for physics calculations. That means lower shader and vertex performance. This should not be a problem for the higher-end cards but it will kill cards like the GeForce 8600 GTS.
__________________ Dr. Adrian Wong Tech ARP | Blog @ Tech ARP | The Free Trade Zone DYKT : The only offshore account I have is at the sand bank? Keep Tech ARP free! Visit our sponsors! We need PROGRAMMERS and TECHNICAL WRITERS! Contact us if you are a hot shot programmer or technical writer! My items for sale : 50x SD Card | Memory Stick PRO | Cyclone Energy Saver | Seiko SS watch | Tiger/Carlsberg beer jugs | Travel Speakers | Motorola V600 | Nokia N90 SOLD! | New Lowepro Mini Trekker AW Other items for sale @ the FTZ : Zalman CNPS9500 LED @ $20 | Zalman CNPS7700 Cu @ $20 | Zalman CNPS7000 Cu @ $20 | Swarovski bracelet watches | Dell 17" LCD | Hi-Fi speakers | English DIVX movies | HP LaserJet toners! | Office chairs Last edited by Adrian Wong : 22nd Jun 2008 at 07:44 PM. | |
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| | #16 (permalink) | |
| Administrator! Join Date: 21 Apr 2003 Location: Penang
Posts: 29,758
Reputation: 2162 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Rep Power: 56 | When NVIDIA bought AGEIA in February 2008, everyone wondered what the outcome would be. Would the new NVIDIA GTX 280 and GTX 260 come with an integrated AGEIA PhysX processor? Or will NVIDIA just use a software solution? Well, the simple answer to that NVIDIA went the software route. After all, the unified architecture used by NVIDIA since the G80 should have no problem handling physics calculations as well. NVIDIA has finally made public the "final" ForceWare 177.39 driver. Some of those who used the "earlier" 177.39 driver had trouble installing the driver. That problem has been fixed although the driver still retained the same revision number. You can get the "final" ForceWare 177.39 drivers at these locations... Here's a quote from the editorial :- Quote:
Link : ED#95 : NVIDIA Launches PhysX Rev. 2.0
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